Prototyping for Designers

By explaining the goals and methodologies behind prototyping--and demonstrating how to prototype for both physical and digital products--this practical guide helps beginning and intermediate designers become more comfortable with creating ...

Prototyping for Designers

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals behind prototyping and demonstrating how to prototype for both physical and digital products this practical book helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Prototyping is a necessary skill in all areas of design, especially for startups, entrepreneurs, in-house designers, and freelancers. Author Kathryn McElroy Design Lead and UX Designer for IBM Watson explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You ll gain valuable insights for improving your product, whether it s a smartphone app or a new electronic gadget.Understand what prototyping is, and why it s important to prototype early and oftenKnow which fidelity level is needed for each different prototypeLearn the similarities and differences between prototyping for physical and digital productsGet best practices for prototyping with any medium, and choose which prototyping software to useLearn the basics of electronics prototyping and the resources for getting startedWrite basic pseudocode and understand how to translate it into usable codeConduct basic user tests to gain insights from prototypes to improve their product"

More Books:

Prototyping for Designers
Language: en
Pages: 200
Authors: Kathryn Mcelroy
Categories:
Type: BOOK - Published: 2016-11-25 - Publisher:

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals behind prototyping and demonstrating how to prototype for both physical and digital products this practical book helps beginning and intermediate designers become
Prototyping for Designers
Language: en
Pages:
Authors: Kathryn McElroy
Categories:
Type: BOOK - Published: 2016 - Publisher:

Books about Prototyping for Designers
Prototyping for Designers
Language: en
Pages: 326
Authors: Kathryn McElroy
Categories: Computers
Type: BOOK - Published: 2016-12-29 - Publisher: "O'Reilly Media, Inc."

Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become
Effective Prototyping for Software Makers
Language: en
Pages: 624
Authors: Jonathan Arnowitz, Michael Arent, Nevin Berger
Categories: Computers
Type: BOOK - Published: 2010-07-19 - Publisher: Elsevier

Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines,
Designing UX: Prototyping
Language: en
Pages: 216
Authors: Ben Coleman, Dan Goodwin
Categories: Computers
Type: BOOK - Published: 2017-03-10 - Publisher: SitePoint

It's well known that identifying and fixing problems in design is easier and cheaper if it can be done earlier in the process of design and build. That's because as the fidelity of the project we're working on increases, the effort involved in making changes increases. If we can test